IDEAS FOR RYZOM


Free to Play model needs to change slightly!

I voted agree on this because I feel that it will help Atys gain and KEEP players compared to the current system. I don't necessarily agree with everything on it, but these are just ideas being thrown around.

I think perhaps instead of letting all players have access to the 250 masters, capping at 201 free to play would be a good check point. You get the titles to brandish and wouldn't be able to access the mastery level features of the game.

I think the idea you have with the packers is a great one. Let f2p have a mount and one packer. That will at minimum let f2p do some crafting / harvesting but not nearly at the capacity a subbed player is capable of.

Realistically, I think most f2p players are going to be so involved with everything else to realize the full potential of guild halls. F2p players will likely just join a guild and learn as much as they can about the game for a very long time, at least that is what I did when I first started.

Apartments, however I think are different. For f2p these should be purely cosmetic. Just a place for you and your friends to goof around in. Subbed players should gain access to the storage and "remodeling" to show off to their friends so they feel they are getting rewarded for their subscription.

Just a few of my ideas, I don't know a lot about the current state of the game, but I was a long time player years back. Any way thanks for reading.
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