Thank you for your kind words!
I have several design choices to make, to convert this experiment into a larger project. And I would love to hear your opinion on this.
Should R.O.X. display a map? Ascii map of course. Like the later games did.
If not, should R.O.X. automatically announce the environment? I found it to spam alot during testing.
I can imagine adding characters + stats (rolling!), decision making for fight and forage, also crafting and plans. Maybe even a real MUD with other players visible...
Just throw your ideas at me, always happy to get some feedback :)
I have several design choices to make, to convert this experiment into a larger project. And I would love to hear your opinion on this.
Should R.O.X. display a map? Ascii map of course. Like the later games did.
If not, should R.O.X. automatically announce the environment? I found it to spam alot during testing.
I can imagine adding characters + stats (rolling!), decision making for fight and forage, also crafting and plans. Maybe even a real MUD with other players visible...
Just throw your ideas at me, always happy to get some feedback :)
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