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A lengthy consideration on Ryzom's status as a PVPer

well..

If you're a PvPer the rewards are PvP points to buy few items and that's it... for everything else you have to PvE, fight NPCs, kill bosses, OP wars (yes, because we all know the wars are never between PvPers is faction vs faction (involving most players PvE/PvP)) digging mats.

So in the end you do depend on the PvE community, that's why there's a conflict between PvPers vs PvErs because they do get involved in "world PvP" aka OP wars and at the end is about time, numbers and economics.

When I was marauder and I attacked a Kami OP, I didnt see only the enemy guild, faction's PvPers - I saw the whole faction + the other faction.. so by numbers and resources we were defeated.

It's not a fair system when politics come in and Ryzom is more politics than PvP or PvE...

OP wars mix both PvE and PvP because... you guessed it... both are same faction... a lot of guilds dont PvP outside getting supernodes and OP wars and consider themselves PvE... and most of the community as well..

This was always frustrating as a PvPer your hands are tied because outside "3vs3" everything depends on other game mechanics..

Give PvPers a system where they dont depend on others and people will stay...

I guess as a PvPer.. if you do casual PvP and blend in, you're safe but if you do RP and you want more challenges... you get nada..

But I have to say, I like Ryzom a lot... I like how it mixes everything but only on paper, in reality it's a big failure, or not a failure but a big mess..

Sorry for keep repeating some stuff, anyways, it's just a game, if you dont like it you can always leave and that's that.

Cheers,

Exodus

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Je suis le début de la fin, l'ombre qui cache le soleil, le beffroi qui sonne votre glas.
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