OP battles are way too long. 2 or more hours at the op, and a range weapon user can spend another 2 or more hours gathering mats and trekking packers.
I don't really understand the gvg regions. There is no reward system, in fact your normal pvp points don't work there. So aside from when super nodes refill why would a level 250 player need to run around a q100-150 region ganking level 100 diggers? It would make a little more sense if a q250 region was a pvp zone, but not sure if that would add much this late in the game, and many non-pvpers would complain.
Finally, even if there were more active pvp players, it's still just 1v1 or 3v3 etc. Fun, but no real objective other than pvp points or a wipe.
I don't really understand the gvg regions. There is no reward system, in fact your normal pvp points don't work there. So aside from when super nodes refill why would a level 250 player need to run around a q100-150 region ganking level 100 diggers? It would make a little more sense if a q250 region was a pvp zone, but not sure if that would add much this late in the game, and many non-pvpers would complain.
Finally, even if there were more active pvp players, it's still just 1v1 or 3v3 etc. Fun, but no real objective other than pvp points or a wipe.