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Bunny Tools Are Back !

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pretty easy, there was a study on this:

occupation cool down (per grade) 21 hours

New Horizons cool down 23 hours

no need to verify my efforts

Don't ya hate spending 25 minutes on a post and having the IG app crash.

Yes I know there was a "study" on this, tho the word "study" seems quite a big stretch.  I did it and posted it on bunnynet ... I'd guess about 6 years ago ... well before merge. At the beginning it was 20 hours and, yes I did set an alarm once each cycle for the 4 am practice so I could get an extra practice in every 5 days.  Just found one of the old public threads.  The interesting part starts on page 6 ... my memory isn't too bad I guess ... 4 months short of 6 years ago.

http://forums.ryzom.com/showthread.php?t=35022&page=5

There are two Bunny Tools for occs.  The first I think qualifies as a "study" if not "major undertaking" and resulted in a spreadsheet in which we recorded the efforts of our Occ group (ranged in number from 5 - 7 peeps over time ) .  Back then there was nobody to ask for recipes as no one had them at this point.  By covering various variables collectively, we elimiated duplication oif effort and benefited from each others ideas on how the math was structured.  We were able to determine the deducts for each "Echelon" as they were called.  For example each of the chosen numbers could result in a deduct of, say for E3 of (0-30):

-0.00 (0 x 3.33)
-6.67 (2 x 3.33)
-13.33 (4 x 3.33)
-16.67 (5 x 3.33)
-20.00 (6 x 3.33)
-23.33 (7 x3.33)
-30.00 (9 x 3.33)

All of the deducts are "X" x 3.33 ... with the "X's" getting bigger as you move up.  So if you had 12345 result in 90% and 12346 result in 60%, you knew that 5 was the correct choice for the 5th number (30 max difference) and you moved on.  The tool recorded the results of each participants practice, what % result they got and then used formulae and modeling to predict the next choices.  Essentially no different from tackling an NPC boss or any boss for that matter .. take a shot, examine / discuss results among those that particpated and make a plan based upon what you've learned. Only instead of speels / melee and attack techniques, we used math.

This tool has only been shared with those particpants in the effort; tho with so many (if not all) recipes having been made public, I should prolly put up a list of those on Ari that were the first to nail the 100% recipes.  Not to dimish the efforts of those that accomplished the same subsequently or indeendently, but those folks should get some recognition for their efforts.   Other groups / guilds undertook their own efforts and results were rarely shared among groups, some guarding the info quite jealously.  And of course, this happened independently on 3 different servers.

The second Bunny Tool was publically released and it determined the most efficient methods for you to complete your advancement thru each level, both with respect to the number of practices required and with the least amount of wasted produce.   For example, if you need 30 to get to the next level, improving makes no sense... if you have a 100% recipe 18 + 18 gets you there just a sfast as 24 + 24.  At 150, there's a few options worth considering.

As I had done this all before; it was less fun the second time around.  So I wanted to get thru the 6 grades as fast as I could and start using those products for points / cash.

As for determining the times, again, I'd have a hard time calling it a "study".   I'd hesitate to even say "effort" was involved.  Here's what I did:

1. Occ Practice Cooldown - Go to board, take Occ, complete it.  Try and do it again. Read the pop up message that says "You can't do this again for 20 hours and 59 minutes".  No tools, alarm clocks or more then modicum of effort required.

2.  Occ Special items - Go to Occ master, ask for waters, ambers or flowers.  Try and do it again. Read the message that says "You can't do this again for 47 hours and 45 minutes".  Again, no tools, ... modicum of effort required.

3.  NH Cooldown - When it was first put in and explained, were were told what the cooldown was.   I remember checking it and all of this went into bunnynet (aka CRS Central).  After all, there would be no Bunnynet if not for CRS in the first place. :)

The problem here was, as I thought was made clear, is that the Bunnynet resource is no longer available to us.  As most GLs had access to and, with our blessing, would sometimes duplicate information on their Guild web sites, I had hoped that someone had a copy of that post or had otherwise posted their own info that they had determined on their own back then and could confirm so that the tool could be completed and all players could benefit.

What I did find rather curious and it brought a smile of amusement to my face is that many in Atys remain CRS afflicted.  All things considered, as most folks log in and out the same time of day, I think few are interested enough to advance their alarm clocks 2 hours each day to pick up an extra 360k every 12 days or so.  I couldn't remember if it was 22 or 23 (22 hrs 59 minutes maybe ?) but 22 stuck in my mind.  Maybe even like Occ practices, it changed since 1st introduced.  But before we take the tool outta Beta, I wanted it to be correct.  I'm sure everone I asked knew that answer at one point but CRS runs rampant on Atys. At this time, all Mirakel has done is create the layout .. the wording and numbers are just something to take up space at this point.

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