9 Graphics Group
9.1 Current creations
Some creatons are in progress, but we cannot tell you anymore because it's about the future rites.
9.2 "Blender Exporting" Test
Kaetemi needs as many graphic 3D creations as possible, made mainly (but not only) with Blender to test the new "Blender Exporting" tool.
As a reminder, this tooll, which step 1 is currently being tested, aims at allowing infographists to get rid of 3DSMax (paying software) by exporting directly their graphic productions from Blender or other softwares to Nel, the free engine of Ryzom.
Till the end of the tests, it can be compiled from here: https://bitbucket.org/ryzom/ryzomcore/commits/all ). It can also be downloaded through ryzom_tools_static_*.zip on the http://ryzom.kervala.net/clients/ page.
9.1 Current creations
Some creatons are in progress, but we cannot tell you anymore because it's about the future rites.
9.2 "Blender Exporting" Test
Kaetemi needs as many graphic 3D creations as possible, made mainly (but not only) with Blender to test the new "Blender Exporting" tool.
As a reminder, this tooll, which step 1 is currently being tested, aims at allowing infographists to get rid of 3DSMax (paying software) by exporting directly their graphic productions from Blender or other softwares to Nel, the free engine of Ryzom.
Till the end of the tests, it can be compiled from here: https://bitbucket.org/ryzom/ryzomcore/commits/all ). It can also be downloaded through ryzom_tools_static_*.zip on the http://ryzom.kervala.net/clients/ page.
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Gaueko
Communications Manager Assistant - Translation Team Manager, Lore Team Member - ES/EN
gaueko@ryzom.com