spin it any way you like bittty, choice mat's should NOT be more rare then excellent or supreme, so yes i say broken. as for "not all mob's have them" not all mob's have a boss or named either (frippo is the perfect example) but i'm not claiming that every mob type should have choice mob's just that the one's we do have currently are broken in terms of respawn. (i'd like to also note that i didn't complain about the choice mob's that NEVER spawn, only the one's that spawn once per reset.) this was not a request for something new, it was a request to fix something that's bugged.
as for guards, i've just went on a little hunt yesterday in fact to check some of these "guarded" mobs, if they are indeed guards, then they're broke too because the "guards" don't die with the mob. i did however discover that several of the mobs that are "guarded" happen to spawn and roam a small area WITHIN a unrelated spawn of lesser mob's of the same type.
bottom line is simple, choice loot is rendered nearly impossible to get because the mob's only respawn once per reset. so you get 11 randomly dropped mats per server reset (and reset are roughly every 30 days give or take a few days.) so if you need 20 mat's for a set of items (eg 2 eyes per jewel) you might have to wait years for those 20 eyes.
i'm sorry to say this but the truth needs to be said: calling a bug normal is just a lazy way to say one of two things: we don't know how to fix it (i could accept this truth) or worse: we're lazy and don't want to put in the effort to correct this strange bug.
at this point i'm done discussing the fact that they're a useful part of the game, but broken in the view that somehow someone thinks choice should be more rare then excellent and supreme. there's just no LOGICAL excuse for having a choice mat that's more rare then excellent and supreme. to argue they should be more rare is like saying that super nodes should be for choice mats not excellent and supreme, it just sounds stupid.
none the less the discussion is over because the OFFICIAL answer has already came (which was part of the post you quoted me on bittty.) so any further discussion is mute.
talk
ps
naema, i sent a ticket in as well as making this post, and within just a few days i had an official answer, and i am grateful for the efforts of the CSR that handled the ticket so quickly and efficiently within the limits of their ability. so again thank you CSR (GM Graciela) for your prompt work and help in this matter.
i consider this discussion closed (again) given the official answer given.
as for guards, i've just went on a little hunt yesterday in fact to check some of these "guarded" mobs, if they are indeed guards, then they're broke too because the "guards" don't die with the mob. i did however discover that several of the mobs that are "guarded" happen to spawn and roam a small area WITHIN a unrelated spawn of lesser mob's of the same type.
bottom line is simple, choice loot is rendered nearly impossible to get because the mob's only respawn once per reset. so you get 11 randomly dropped mats per server reset (and reset are roughly every 30 days give or take a few days.) so if you need 20 mat's for a set of items (eg 2 eyes per jewel) you might have to wait years for those 20 eyes.
i'm sorry to say this but the truth needs to be said: calling a bug normal is just a lazy way to say one of two things: we don't know how to fix it (i could accept this truth) or worse: we're lazy and don't want to put in the effort to correct this strange bug.
at this point i'm done discussing the fact that they're a useful part of the game, but broken in the view that somehow someone thinks choice should be more rare then excellent and supreme. there's just no LOGICAL excuse for having a choice mat that's more rare then excellent and supreme. to argue they should be more rare is like saying that super nodes should be for choice mats not excellent and supreme, it just sounds stupid.
none the less the discussion is over because the OFFICIAL answer has already came (which was part of the post you quoted me on bittty.) so any further discussion is mute.
talk
ps
naema, i sent a ticket in as well as making this post, and within just a few days i had an official answer, and i am grateful for the efforts of the CSR that handled the ticket so quickly and efficiently within the limits of their ability. so again thank you CSR (GM Graciela) for your prompt work and help in this matter.
i consider this discussion closed (again) given the official answer given.
---
Remickla (atys)
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