I have used so far mainly distros like Fedora, OpenSuse, Debian Sid, Lfs etc. where I placed the whole Ryzom stuff (until recently taken from SF) into directories like /usr/games/ryzom, /opt/games/ryzom, or /home/ryzom<suffix> for different versions (sometimes different alts starting their customized environment).
I regret a bit the demise of ryzom_update.sh script rsyncing a once installed ryzom environment, that was handy. It is not fully clear to me how a possibly static client may be updated nowadays (I am using 64bit clients on Linux exclusively now).
Edit: Wicked question: Anybody tried to implement Ryzom on FreeBSD?
I regret a bit the demise of ryzom_update.sh script rsyncing a once installed ryzom environment, that was handy. It is not fully clear to me how a possibly static client may be updated nowadays (I am using 64bit clients on Linux exclusively now).
Edit: Wicked question: Anybody tried to implement Ryzom on FreeBSD?
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