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Discussing the Marauder Faction/Cult

In fact, marauders have their faction, their camp, their rite, an arena of their own, others do not even have a teleport access of their own to their organization site, not to speak about the rite. So constant complaints about the disadvantaged marauder faction sounds somewhat strange (all justified wishes for improvement notwithstanding and not contradicted). And there is no reason why the marauders' welcomer should act differently from welcomers of adverse tribes. And there is no sound reason why other homins should be excluded from obtaining a generic weapon.

Lacuna's point, btw., is that of a crafter. The great utility of a generic weapon is the possibility to combine materials of all ecos, much alike OP mat weapons. And they need less mats than a comparable hq weapon of the same sort. This is an advantage (less mat) on the one, but a disadvantage (less combinations) on the other hand. A generic spear is clearly more interesting to craft than a generic dagger. For a lefthand dagger, not much is needed to reach best stats as speed is not an issue.

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
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