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Discussing the Marauder Faction/Cult

Tribe camps also are not "neutral camps". Anyway, the welcomer accepts anybody who makes it alive to her/him to obtain a mission.

I am against privileges for marauders only, and why should their welcomer act differently towards homins of opposite alignment than any other welcomer? Only to reserve a generic weapon to those with all alignments negative? There is no craft plan reserved to homins with all alignments greater or equal +10, so there is no point for.

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
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Last visit Thursday, 14 November 04:49:55 UTC
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