Virg
@Lacuna
So how about the marauder camp welcomer has two different mission sets:
1. For neutrals (with -10 fame in all?) to give a taste of what maruders are about. Activities would have to involve things out of the camp and the rewards to be generic plans?
2. For newly joined marauders involving camp stuff and more difficult tasks.
1. Yes. But make is just that you have to be civ and relgion neutral - this stops the objection of a long fame grind up and down. Make it so fame was nerfed negligible for this part. Ofc if you have max fame, you do have to make the choice the: do I want plan/s, and is it worth the effort of getting them. But is was your choice to go for max fame. Been there and done that for getting Matis craft plans after Gasket encouraged me to drink too mcuh wine and nerf Matis fame to -100 while I was Kami :P
2. Maybe better to make it for those who want to continue on to do the rite? This would be more in fitting for what the Camp Welcomer is meant to be there for. This stage would be the part that droppped fame significantly, so wouldnt be an issue for those just wanting to con plans out of Welcomer. Clicking to remounce civs is dull. But missions to nerf fame would be better, maybe some repeatable missions.
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