I do not think that PvP - or Marauders - can be described a a general failure. When PvP was introduced (which was announced from the beginning, if I am informed correctly), indeed many players left the game. But that is long ago. Removing PvP would alienate a large number of active players, today, and probably drive them out of the game, while hardly more that a handful if any would join the game for that reason. Same goes with Marauders, they are here since quite a time, and accepted as part of the game even by those who would not even think about joining them. They are part of the recent Lore, and removing them would be complicated to be justified roleplaywise, moreover I fail to see why.
As to the teleporters, I do not know. The problem definitely is not that it would be hard for any dev or CSR to implement a teleporter. The problem rather is that there is no roleplay justification for the installation of a marauder teleporter to Almati.
Almati was officially discovered (there is reason to assume that the Rangers knew it already, at that time) during the temple wars, when it became the third harvesting spot after Aelius Dunes and Olkern lake. After the wars, the way to Almati was declared open to homins in a ceremony opening the Ranger camp (an event, I shall provide a link to a - german - transcript later, and a translation if I find the time) in presence of Orphie, Dexton, Yrkanis, Still Wyler, and Mabreka. No marauder representative was there at that time.
Yet, already the meeting in Almati in the wake of the exodus during the second swarming (where Akilia participated) demonstrated that the Rangers hold a conciliatory stance towards the clans of the marauders. It would therefore consider it logical that there were a zinuakeen or so, say in one of the free corners of Almati (the last one for Trytonists :)).
Yet it would be boring and illogical to install such without an event making it part of Lore. It would be up to Gaueko in connection with the rest of the event team to provide such.
Until then, I fail to see much suffering for the marauders attending the temple teleporters or sneaking into cities to grab tickets from the occupation masters. For Trytonists, it may be felt humiliating, too, to have to go to a temple.
As to the teleporters, I do not know. The problem definitely is not that it would be hard for any dev or CSR to implement a teleporter. The problem rather is that there is no roleplay justification for the installation of a marauder teleporter to Almati.
Almati was officially discovered (there is reason to assume that the Rangers knew it already, at that time) during the temple wars, when it became the third harvesting spot after Aelius Dunes and Olkern lake. After the wars, the way to Almati was declared open to homins in a ceremony opening the Ranger camp (an event, I shall provide a link to a - german - transcript later, and a translation if I find the time) in presence of Orphie, Dexton, Yrkanis, Still Wyler, and Mabreka. No marauder representative was there at that time.
Yet, already the meeting in Almati in the wake of the exodus during the second swarming (where Akilia participated) demonstrated that the Rangers hold a conciliatory stance towards the clans of the marauders. It would therefore consider it logical that there were a zinuakeen or so, say in one of the free corners of Almati (the last one for Trytonists :)).
Yet it would be boring and illogical to install such without an event making it part of Lore. It would be up to Gaueko in connection with the rest of the event team to provide such.
Until then, I fail to see much suffering for the marauders attending the temple teleporters or sneaking into cities to grab tickets from the occupation masters. For Trytonists, it may be felt humiliating, too, to have to go to a temple.
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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral