well, there was a forge member working on a NH style system of payments and rewards that is EXCLUSIVE to the mara community, not sure why it's not yet be introduced. also mara can buy with dappers gen mat's, no points needed.
as for the thing about the reward for choosing a civ alignment, there are some restrictions when you align (some rites are out of reach because fame is limited with some races) but i agree, that the alignment thing shouldn't be the only way to get a good payday, if you both recall i once requested that the max payouts be lowered to the neutral alignment caps of 50, and the scale started at 0 (eruv also had a similar idea) so someone with 0 fame would get at least some faction points and dappers as well as fame from a turn in. (and to be honest i think the payout system should start at -20 because of the fact that a new to ML toon has at least one fame that starts at that mark. and it's not that players fault that their race is hated by the powers that be (ig gov powers))
i also opted for a new npc all together that would pay ANYONE regardless of fame x dappers and x points per occ product, in fact i think i might try to just create that npc with the forge group, if people will support the idea they might just use it, and i'm not into that cloak and dagger development, i like public because it shows everyone i'm willing to go the extra mile for all of ryzom.*
while i don't understand how you can be upset with us non-crafters having a decent source of income, for those mara that craft there's a mission that can be done every 3 or 4 hours that pays 480k, NH caps out at 360k and can only be done once every 23 hours. faction points, what's useful there? crystals, unless your a crystal using leveler, which i find silly for anything but maybe hand to hand, you only need so many stacks before you have a good stockpile. (i also know many mara that have f2p alt's for occ's just to do NH for dappers and to get crystals to sell for more dappers). there isn't all that much to get, gen mat's? crappy stats that choice dug mats can beat. the picks, not special enough in my book to waste points on (might be if maybe you could enchant them with a spell, maybe). cat's? sure if your f2p they can be useful, but sooner or later you hit the level cap in everything and they're useless, and as a subbed player they're useless from the start (and even if you have f2p alt's sooner or later they will hit the cap and render those pointless again)
anyway, as you can see i have put some thought into this, and while you as mara don't like NH for your reasons, it is useful to many people for many reasons, it just needs a tweak to be more new player friendly in terms of letting them get a start in things.
talk
*i'll make a new forum post on the new occ turn in npc idea, you've given me a reason to consider another development idea for the community at large (regardless of faction, and mostly because the new econ since merger sucks unless your a crafter)
as for the thing about the reward for choosing a civ alignment, there are some restrictions when you align (some rites are out of reach because fame is limited with some races) but i agree, that the alignment thing shouldn't be the only way to get a good payday, if you both recall i once requested that the max payouts be lowered to the neutral alignment caps of 50, and the scale started at 0 (eruv also had a similar idea) so someone with 0 fame would get at least some faction points and dappers as well as fame from a turn in. (and to be honest i think the payout system should start at -20 because of the fact that a new to ML toon has at least one fame that starts at that mark. and it's not that players fault that their race is hated by the powers that be (ig gov powers))
i also opted for a new npc all together that would pay ANYONE regardless of fame x dappers and x points per occ product, in fact i think i might try to just create that npc with the forge group, if people will support the idea they might just use it, and i'm not into that cloak and dagger development, i like public because it shows everyone i'm willing to go the extra mile for all of ryzom.*
while i don't understand how you can be upset with us non-crafters having a decent source of income, for those mara that craft there's a mission that can be done every 3 or 4 hours that pays 480k, NH caps out at 360k and can only be done once every 23 hours. faction points, what's useful there? crystals, unless your a crystal using leveler, which i find silly for anything but maybe hand to hand, you only need so many stacks before you have a good stockpile. (i also know many mara that have f2p alt's for occ's just to do NH for dappers and to get crystals to sell for more dappers). there isn't all that much to get, gen mat's? crappy stats that choice dug mats can beat. the picks, not special enough in my book to waste points on (might be if maybe you could enchant them with a spell, maybe). cat's? sure if your f2p they can be useful, but sooner or later you hit the level cap in everything and they're useless, and as a subbed player they're useless from the start (and even if you have f2p alt's sooner or later they will hit the cap and render those pointless again)
anyway, as you can see i have put some thought into this, and while you as mara don't like NH for your reasons, it is useful to many people for many reasons, it just needs a tweak to be more new player friendly in terms of letting them get a start in things.
talk
*i'll make a new forum post on the new occ turn in npc idea, you've given me a reason to consider another development idea for the community at large (regardless of faction, and mostly because the new econ since merger sucks unless your a crafter)
---
Remickla (atys)
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