I proposed this change because it was easy to implement, but it brings more problems than solutions and doesn't fully address the matter.
Let me share my motivation. I am a bit over level 50. Right now most of the fight skill points are meant to be used into Aim stanzas like if they were an important part of the combat system. But mobs seem to have the same armor rating in all body parts and those interesting effects only apply 5% of the time unless you have access to elite gear along the leveling process, which would make it 15%. And even then it's mostly used to smash heads. The feeling is that combat tactics were planned but never finished.
What have you been doing all these years I have been away?????
Don't say grinding! :p
Let me share my motivation. I am a bit over level 50. Right now most of the fight skill points are meant to be used into Aim stanzas like if they were an important part of the combat system. But mobs seem to have the same armor rating in all body parts and those interesting effects only apply 5% of the time unless you have access to elite gear along the leveling process, which would make it 15%. And even then it's mostly used to smash heads. The feeling is that combat tactics were planned but never finished.
What have you been doing all these years I have been away?????
Don't say grinding! :p