IDEAS FOR RYZOM


Remove Silan from game

I agree to Arfur. Moreover, I fail to see much sense in vain polemics against "Arc", slandering the small Dev crew as incompetent and ineffective, which is as untrue as injust.

Those who do neither participate in Ryzom Core nor Ryzom Forge would better keep silent with such silly accusations.

As to Silan: It gives newcomers a headstart by fast progress towards level 20 in all 4 skill branches, introduces several important aspects of game mechanics, and gives decent starting cash, which is particularly important nowadays.

Scrapping it would leave newcomers to the mercy and possibly misguided generosity of older players, resulting in sudden changes of neglect and spoiling. The Silan mechanism grants a neutral opportunity of progress for the first 20 or 30 levels, widely independent of mood and opportunities of other players.

Beneath that, Silan is a fine piece of artworks and software engineering, it would be a pity to destroy it.

Granted, there are some problems which might suggest to plan a major overhaul in the future. For example, homin history is only reflected until the times right after the first great swarming, factionwise, only the 4 nations and 2 religions are included (though I consider introducing other than just mentioning the organizations of Marauders, Trytonists, and Rangers somewhat premature at that stage), there may be other shortcomings. The linear string of at least the Chiang/Kirosta mission, and the plenty of rewards from skill missions give a wrong impression about a sandbox game without closed and rigidly precooked storyline in the style of other MMO. Other issues may be added and suggestions for improvement be proposed.

I can say that I enjoyed my time at Silan. Even there, I started to pick my own objectives (such as soloing all creatures, driving my digging and crafting beyond lvl 50 etc.) before I left. It is possible to start sandbox playstyle already up there, and that much benefits the start on mainland.

---

Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
Show topic
Last visit Saturday, 23 November 09:19:02 UTC
P_:G_:PLAYER

powered by ryzom-api