IDEAS FOR RYZOM


Remove Silan from game

I don't think it would be that hard to implement, not to remove Silan, but to encourage people to move to ML.

The programers can disallow characters in Silan to gain any more levels beyond, say, 50. Thus with no more incentives to stay, everyone beyond a cutoff of, say 40, would go to ML, where they are supposed to be.

And, like I said, we would only limit people on Silan to stop gaining experience after a cutoff of, say, 30, or so. And that is already implemented with the F2P option.

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I don't have anything interesting to say anything here

Just move along....
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