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Some Observations In Some MOBs/critters/monsters/whatever

First, as far as I have been able to tell, mob migrations and locations are triggered by Atysian time. There is a fixed correlation between the two but because of the new Jena Year every 72 days, you can see "wrap around" effects if you do not observe them on a continuous basis.

I have seen migration triggers based on season change, modifications based on month within season, and changes based on the Atys Cycle within the Jena Year. There are also aggro triggers (between mobs) based on time of day and on season.

However, there are clearly random aspects to all mob actions in addition to the programmed intent. As a result the game is not only more complex than you think it is, it is more complex than the developers thought it was.

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>
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