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occupations turn-in

i was thinking more about the massive numbers of multi-masters (that have mostly fight and magic masters, with no dig or craft masters)

i'm not saying a new player should have access to higher paying missions, although i think it's also a little unbalenced even at lower levels. given that a bandit mission in zora offers no more then 5000 dappers, but there are crafting missions there under Q50 that pay up to and over 20,000 for a single mission.

i'm looking at getting that achievement for the 1,000,000,000 dappers, given that i don't have the crafts (and no major desire to dig and craft for ages to get them) to be able to do missions i rather not be forced to do, but saddly the only road to riches is crafting and NH, and crafting is better: a 480k mission can be done every 3 or 4 hours, where as NH can only be done once every 23 hours, and pays a max of 360k. so why can't i use my melee or magic masters to earn a better living?

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Remickla (atys)
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