IDEAS FOR RYZOM


Look! What's that over there!

little off topic but i didn't know there was a Q50 rubbarn OP. (or armilo).

however, there's always the idea of making ALL OP's produce Q250 mat's since you can make lower level items from the higher level mat's but not the other way around.

there's also the idea virg doesn't want me to speak about: a merchant that sells the OP mat's.
which would then make OP's a more pvp only thing. guilds that wanted to put in the pvp effort to control the OP's could do so, and others that normally don't PVP would have an alternative way to get the mats then being more-less forced to do without or try to get mat's via doing pvp at the wars to in hopes get a mat from the side they helped (if they win, that is). (fear not virg i'm not trying to derail your thread, i'm offering options and making points that are in favor of your basic idea: making OP's more fun for the players that like pvp. i'm simply trying to offer a way to help everyone, the pvp and pve community's alike.

there are some mat's that OP's make that are limited to only the highest blocks (vidice only comes in Q200 and Q250, thus there's nothing like that for lower level players without "wasting" a high level OP mat, which as an OP owner would maybe be ok, but for those that don't own the OP that "expensive" mat would be wasted to make say a Q150 item)

i also like bittty's idea of using more of the lower level mat's to "upgrade" the mat to a higher Q as that would make the lower level op's worth something again. (eg. 6 Q50 = 1 Q250)

this is one of those ideas that will have many possible options, some may not like the basic idea i promote (merchants) but this option works in favor of all play styles and it's hard to argue that it's not a fair option for all, because the OP's become more what they were intended to be: a PVP item. (the items made with the mat's from op's are good for pve players just as much as pvp players, so why is it that everyone's stuck on the idea they're only for pvp players?)

anyway i'll close saying that there is room for improvement in OP's in general but that because there are so many different play styles in ryzom it's hard to have any single change make it "better".

---

Remickla (atys)
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