Second especially Neela's take on the idea. 10 years is good and should be rewarded, but it may be more motivating to know for newbies that there's a five year one, too
I'd favour titles that are at least somewhat in-character simply because all titles are visible in-game.
Emotes are work intensive. Titles are easier to implement.
As we say "give them a finger and they grapple the arm": Let's have character-based titles, too: For someone surviving 50 (?) Atys cycles we could be "Long lived". Could think of two or three titles.
That would make for one or two account based titles, and two or three character based.
I'd favour titles that are at least somewhat in-character simply because all titles are visible in-game.
Emotes are work intensive. Titles are easier to implement.
As we say "give them a finger and they grapple the arm": Let's have character-based titles, too: For someone surviving 50 (?) Atys cycles we could be "Long lived". Could think of two or three titles.
That would make for one or two account based titles, and two or three character based.