if a group of diligent players used a stopwatch system and staked out spawn points they could find the timer for a boss with a little effort, and it's been done in the past before. this is one of the reasons that camping toons were and are such an issue.
i'll simply say that until each boss has 20+ spawns and a set of "random" timers to randomly* choose from there's always going to be some that want to get all the bosses.
one more reason that every mat in the game should be for sale at a merchant, because that's the ONLY way to truly keep balance in the game (and if you don't think that's true balance i really don't know what to say but think about it, what's more fair then something EVERYONE CAN BUY**?)
*they have a fixed timer system now, a random random would be having x number of fixed times that are randomly choosen each time the boss is killed (the timer doesn't start till the boss is killed)
**queue up the the whiners that say that would claim that would "unbalance" the game (i say they whine because that would cost them the only edge they have is access to stuff not everyone can get.)
i'll simply say that until each boss has 20+ spawns and a set of "random" timers to randomly* choose from there's always going to be some that want to get all the bosses.
one more reason that every mat in the game should be for sale at a merchant, because that's the ONLY way to truly keep balance in the game (and if you don't think that's true balance i really don't know what to say but think about it, what's more fair then something EVERYONE CAN BUY**?)
*they have a fixed timer system now, a random random would be having x number of fixed times that are randomly choosen each time the boss is killed (the timer doesn't start till the boss is killed)
**queue up the the whiners that say that would claim that would "unbalance" the game (i say they whine because that would cost them the only edge they have is access to stuff not everyone can get.)
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Remickla (atys)
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