Daomei (atys)
I want to explain why I voted yes (though I refuse PvP for myself with few exceptions and definitely don't enjoy it - wishing and wanting all others every fun with it they may have).
I consider the distinctions between flagged PvP, PvP in PvP free areas, be it regions or arenas, OP fights, and duels, largely artificial. The scheme of faction vs. faction rewards is equally complicated and partially self-contradictory. As to my observations, people enjoying PvP fights do that no matter what brand of PvP they are practising.
Therefore, it would be more logical and encourageing to reward all PvP activities equally, depending only on skills of the opponents. That would ease picking of opponents in PvP fights and training and possibly encourage more PvP activities by those interested in.
Im sorry but Im not really sure what you mean. PvP points are awarded based on the skill level fo the opponent, so that is implemented, although Im not aware of anyone who knows how the base pvp points are calculated, I just know the formula is as follows:
Base PvP points (based on skill level of opponent and your skill level) X Multiplier (based on your fame and your opponents... between 0 and 3) = PvP points
I will agree that it is really hard to obtain information on PvP points or indeed to join in it sometimes. I do session with my guildies and include them in PvP but theres a lot of questions and sometimes very few sources from where to find answers. I think this has been made worse with a lot of PvPers leaving the game.
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