I want to explain why I voted yes (though I refuse PvP for myself with few exceptions and definitely don't enjoy it - wishing and wanting all others every fun with it they may have).
I consider the distinctions between flagged PvP, PvP in PvP free areas, be it regions or arenas, OP fights, and duels, largely artificial. The scheme of faction vs. faction rewards is equally complicated and partially self-contradictory. As to my observations, people enjoying PvP fights do that no matter what brand of PvP they are practising.
Therefore, it would be more logical and encourageing to reward all PvP activities equally, depending only on skills of the opponents. That would ease picking of opponents in PvP fights and training and possibly encourage more PvP activities by those interested in.
I consider the distinctions between flagged PvP, PvP in PvP free areas, be it regions or arenas, OP fights, and duels, largely artificial. The scheme of faction vs. faction rewards is equally complicated and partially self-contradictory. As to my observations, people enjoying PvP fights do that no matter what brand of PvP they are practising.
Therefore, it would be more logical and encourageing to reward all PvP activities equally, depending only on skills of the opponents. That would ease picking of opponents in PvP fights and training and possibly encourage more PvP activities by those interested in.
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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral