ok, due to recent things happening in game i've taken the time to hit this forum again with clear reasons
limited storage options have lead to other methods being used, and some of those methods are under fire for being "bugged" for over 9 years, after 9 years, it's very hard to call it a bug, bug's get fixed, features are not fixed because they aren't broken.
i'm posting today here to help promote the bulk upgrade idea once again, because based on recent actions it's only again proving that larger storage options are needed.
some people want to say it's only going to promote hoarding, regardless of this upgrade option hoarding will always be a possibility.
here's a couple things that would be helpful:
less alt's thus less server load from repeated log-in and log-out.
less individual database files for the server to keep track of and save
many players have put in alot of work on subb'ed alts, they're not likely to do away with them simply because of this upgrade, i know i would not.
other games have given this option to the player base, some use in-game money to get the upgrade, others have charged a one time cash fee, but in both cases it was used only by a portion of the game's player base, and they also were able to promote something that many other games did not offer.
it's very clear that storage is an issue with the player base, some claim it's fine the way it is, and for those players the option would not be used; for others it's not fine the way it is and they would be happy to have an option to improve things in their case.
the option doesn't have to be used by those that are happy with the current status-quo, but would be very welcomed by those that are not happy with the status-quo.
this would also reduce the use of merchant based storage workarounds, which i'm sure keeping that database smaller would improve the server load (the merchant lists are kept loaded and running on the server every day 24 hours a day, where as the player's apt only is active while the player is online in game, with a guild hall it would be only if there's at least one member of that guild online.)
i'll stop here for bit and think and dwell on this for more time while i wait to see if we get what we're asking for... i've vowed to keep this alive untill it's given, after two years it should be clear that i mean to keep my word :)
limited storage options have lead to other methods being used, and some of those methods are under fire for being "bugged" for over 9 years, after 9 years, it's very hard to call it a bug, bug's get fixed, features are not fixed because they aren't broken.
i'm posting today here to help promote the bulk upgrade idea once again, because based on recent actions it's only again proving that larger storage options are needed.
some people want to say it's only going to promote hoarding, regardless of this upgrade option hoarding will always be a possibility.
here's a couple things that would be helpful:
less alt's thus less server load from repeated log-in and log-out.
less individual database files for the server to keep track of and save
many players have put in alot of work on subb'ed alts, they're not likely to do away with them simply because of this upgrade, i know i would not.
other games have given this option to the player base, some use in-game money to get the upgrade, others have charged a one time cash fee, but in both cases it was used only by a portion of the game's player base, and they also were able to promote something that many other games did not offer.
it's very clear that storage is an issue with the player base, some claim it's fine the way it is, and for those players the option would not be used; for others it's not fine the way it is and they would be happy to have an option to improve things in their case.
the option doesn't have to be used by those that are happy with the current status-quo, but would be very welcomed by those that are not happy with the status-quo.
this would also reduce the use of merchant based storage workarounds, which i'm sure keeping that database smaller would improve the server load (the merchant lists are kept loaded and running on the server every day 24 hours a day, where as the player's apt only is active while the player is online in game, with a guild hall it would be only if there's at least one member of that guild online.)
i'll stop here for bit and think and dwell on this for more time while i wait to see if we get what we're asking for... i've vowed to keep this alive untill it's given, after two years it should be clear that i mean to keep my word :)
---
Remickla (atys)
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