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an hour may not be that long, but for some people that play ryzom that 1 hour might be the only time they have to play, and when they find their preferred zone of play is suddenly a pvp zone, they may be discouraged from playing, ryzom has alot to offer players, if pvp is the only thing that will keep them here, perhaps there should be more things done.

i would like to say that if it was option, like an op war, with a msg for 10 seconds to join in or stay neutral, even i as a non-pvp player might be enticed to try it out. i also like the idea of towers to attack, that give's it structure that's both pvp and pve, because attacking npc towers is more like pve. homins could pvp over the towers to see who has the stronger team and the "right" to attack a tower.

i'm not against structured pvp, as long as it is 100% optional, otherwise we risk pushing away players that stay for the pve; i will agree that some players have left over the pvp, but we don't want to nurture the pvp in the game at the cost of the pve players. that's just pushing the larger group away, which would be far worse for ryzom in the end.

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Remickla (atys)
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