sorry bittty, i got a little off topic with those, that's an old rant of mine that sometimes comes up when i start thinking about the forced pvp zones in pr.
it's a good point you make about the non forced pvp zones of pr, however, most of those spots are hit within very short time of season change / server resets, thus it's still very limited to only a handful of players getting them.
i do however think that since surface mat's above fine grade are restricted to crafting only with that civ's craft skills would make it worth while to have surface sup's, it doesn't have to be in large numbers, say 25 to 50 mat's of each type per season, limited to 5 mat's in a node, and the surface sup node would be one node in a 100m area, and i think they could be limited to seasons, much like exl mat's are.
much about the mat's is rather off topic though, but i do believe that any type of forced pvp is rather pointless, since you do not get pvp points for killing anyone in a forced pvp zone unless they were already pvp tagged.
the only reason to kill someone that i can see is to get pvp points, and since there are no pvp points awarded for killing someone in a pvp zone (unless they were tagged anyway) there is really no reason to have forced pvp zones. (super nodes could be an exception, but the forced pvp should only last as long as there are mat's in the SN.) if points were awarded for ALL types of pvp, be it forced, tagged, or op war's then i could see good reason to have a desire to kill other homins.
i'm firmly against pvp outside structured events like op wars and sn's.
i will admit that i've been ignored in forced pvp zones for the most part, but there are a few players that just want to "bully" others around in forced pvp zones, and i've fell victim to them several times trying to trek through PR, thus i stopped attempting to go into the forced pvp zones. (i haven't seen any of those players in game so i'm guessing they moved on to a more "fun" game that is more pvp orientated.)
it's a good point you make about the non forced pvp zones of pr, however, most of those spots are hit within very short time of season change / server resets, thus it's still very limited to only a handful of players getting them.
i do however think that since surface mat's above fine grade are restricted to crafting only with that civ's craft skills would make it worth while to have surface sup's, it doesn't have to be in large numbers, say 25 to 50 mat's of each type per season, limited to 5 mat's in a node, and the surface sup node would be one node in a 100m area, and i think they could be limited to seasons, much like exl mat's are.
much about the mat's is rather off topic though, but i do believe that any type of forced pvp is rather pointless, since you do not get pvp points for killing anyone in a forced pvp zone unless they were already pvp tagged.
the only reason to kill someone that i can see is to get pvp points, and since there are no pvp points awarded for killing someone in a pvp zone (unless they were tagged anyway) there is really no reason to have forced pvp zones. (super nodes could be an exception, but the forced pvp should only last as long as there are mat's in the SN.) if points were awarded for ALL types of pvp, be it forced, tagged, or op war's then i could see good reason to have a desire to kill other homins.
i'm firmly against pvp outside structured events like op wars and sn's.
i will admit that i've been ignored in forced pvp zones for the most part, but there are a few players that just want to "bully" others around in forced pvp zones, and i've fell victim to them several times trying to trek through PR, thus i stopped attempting to go into the forced pvp zones. (i haven't seen any of those players in game so i'm guessing they moved on to a more "fun" game that is more pvp orientated.)
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Remickla (atys)
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