IDEAS FOR RYZOM


Region flags

Doing only in higer lvl zones would atleast kind of make sure no new players get stuck in town while the pvp goes on.

What for instance I'm mara and karavan att kami zone and i'm in that zone am I then just colatheral damage (innocent atys citizin that gets killed in a war he isn't part of) since I wouldn't for the life of me wanna help kami defend or kara att and end up owning it.

About forced pvp it is forced pvp in the end and the time limit doesn't help with that if the limit would be a couple of days then I wouldn't have such a problem with it myself. But imagine you are one of those diggers that lives in a zone has all his packers there and such. He plays a couple of hours a day after work. He logs in and arrives in loria next to his packers just to see 12h ago there was an att declared in the zone and you are attackable (and in war zones packers can be killed). He can teleport out but his precious packers are still in the zone, running em out in a battlefield is to dangerous (and he was sadly digging close to mara tp day before). If he wants to keep his packers alive all he can do is logout of game since ppl could kill them while he is logged in. (not every zone has water to drop em in quickly loria might been bad example)

What about doing something like this but in prime roots? I would love that idea. Most of PR is already a pvp area there are no outposts either, no new players (a trek can be done with a detour if you really wanna trek), ...
Only problem I see here is that since it's already pvp all the time that there should maybe be some extra incentive for the owners of the zone (not the tp thing pls) since I don't think ppl will just gonna pay loads of dapper to have some flags in a PR zone. (no idea if this would be possible but 25% boost if you are part of faction in digging in that region or ppl from that faction get a notice of boss spawn in chat (guess everyone gonna get 4alts then) just first things i can come up with)

Well Virg on Aristople when we build the mara camp we where told it was just temporary was also rp'ed a bit like that we where first to build this camp to get things there or something (long time ago) and we could expect big new things for mara in the future; there was some work put in the camp then all off a sudden we didn't hear anything from anyone anymore for months until merger got announced since then nothing much happend either :(

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