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I have enjoyed doing the city attacks and wanted a game mechanic which allows short notice pvp that actually has some RP bearing. You raise some very good points though. I understand for the lower level zones and perhaps making this q200 and q250 zones only would remove that issue?

As for the point about Karavan owning the outposts but Kami owning the zone: This would not be unlike Hidden Source. The Marauders own the city there but technically the zone and outpost belongs to the Matis. Just because a building/outpost is owned by someone doesn't necessarily dictate that the zone is also owned by them.

Anyone can enter the zone they just have to bear in mind they are attackable. I believe the teleport switching off thing is a stupid one which is why I am not in support of it.

I fail to see how this is forced PVP. There are already PVP zones and this isn't forcing PVP. Just the same as a temporary zone wouldn't be forcing PVP.

I wouldn't want to remove any OPs as I am trying to add PVP mechanisms rather than remove it :)

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