IDEAS FOR RYZOM


Balance in OP battles - a proposal

There was already a similar thread about the balance of OPs and I will reiterate the points I made which concerned me:

The barrier of a "limited" amount of teams is likely to push aside the F2P from participating in OP battles and this will likely extend to those players who are not very skilled at PvP but still enjoy participating in OP battles.

What you are suggesting to me sounds more like making OPs GvG as opposed to FvF.

As I said in the previous thread, Ryzom is a game that can balance itself out: adapt, put in effort and have the right tactics in place - there you have the fun of training, the challenge of adapting and learning new skills and the interest of the tactics amongst other things.

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