IDEAS FOR RYZOM


Balance at op fights

yeah i'll agree with that ^^ on the aggro dragging. i do think that should be stopped or controlled.. at least at OP battles. it's just plain annoying. a tactic it maybe but a really cheap one.
not sure about it being a skill though :P

the max amount of players idea would create a school playground style team-pick. naturally the highest skilled/strongest pvp'ers/players would be picked first and any others would either be left by the wayside or resigned to the fact that they are a bit crap. there's always someone who's gonna be picked last after all.
you could argue that it would be incentive for people to up their skills in order to be one of the first picked, however i doubt that will be the case. more likely they'll just say "f*ck it" and not bother at all then just continue to play their game as they were. unless, of course, they are 100% pvp minded and/or devoted to their chosen faction.

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marceline nitwit.
professional procrastinator.
atys's first openly transgender homina.
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Douglas (atys)
“What to do if you find yourself stuck in a crack in the ground underneath a giant boulder you can't move, with no hope of rescue. Consider how lucky you are that life has been good to you so far. Alternatively, if life hasn't been good to you so far, which given your current circumstances seems more likely, consider how lucky you are that it won't be troubling you much longer.”
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