IDEAS FOR RYZOM


Balance at op fights

Idea #1 is a nice theory, but there are enough min/maxers out there that I see it being abused.

Idea #2 is flawed in that whichever faction is largest would NEVER lose a defense stage.

One thing that I think would balance things is to have homins fight their own fights; have an "invisible fence" around OPs during the battle that wouldn't allow agro within, say, 100m of the OP. In my opinion, agro-dragging is a larger issue with OP battles than unbalanced headcount.

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Last visit Friday, 20 September 09:56:25 UTC
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