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Trekking techniques

i've had good treks and bad treks, exploring for yubo points has shown me alot about treking.

taking your time is number 1 on the list (but not the thing i do best sometimes, to my DP often)

a word of advice for a master that's going to trek a single noob (or even a few of them) anywhere, make them a max sap load staff, enchant it with a high level single shot heal, and load it with sap, that will allow them to help keep you alive on the trek. (staff doesn't give a boost to the power of the spell, but a shot of heal will still give over 500 hp; the only issue is that it doesn't zap all the sap a noob has in a single cast or two)

i'll think of more in the future, but this should help a little anyway :)

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Remickla (atys)
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