I think you misunderstood my example.
What I meant is I don't care who gets what. The thing is that roleplaywise, who get the news is not what is important. What is important is what the people who have the piece of news do with it.
For all I care, Jena could appear to 2 German players. It does not mean anything to me. What will be important is what they do with that and how other characters will react to the news. What is interesting is to see if other characters will believe them or not, if they will try to make anything with it...
Your whole argument is petty and limited. You should be ashamed to cry on everyone's shoulder saying something that could change the Lore should not be played since it is not announced to everyone. Just try to get into the story yourself if you can and get interested in it. Just contact the players who are living the thing and try to get along with them.
Or try to organize something in game to discuss the matter and the repercussions this kind of event can have on everyone's life.
Just see this topic. You complain then your Community Manager comes on his high horse saying "Don't worry my mates ! This will have no influence on the game ! And furthermore, by saying that, I spoil the whole story for everybody !! Because I explain the end to everybody to make my precious German players happy."
Then you just go on "Don't let Frenchspeaking players have a story that could change the game !".
It feels like a school playground. Instead of playing with the other children, you just say that other children don't want you, you cry and then get what you want having the other children bashed down by the teachers. This is no constructive way of acting.
And the story about the wedding in Pyr is not something we can forget. The Agora is the most symbolic place in PYR. Decorating it for a marauder wedding is no small thing. Again, roleplaywise, it means the Empire loans it to its ennemies.
What I meant is I don't care who gets what. The thing is that roleplaywise, who get the news is not what is important. What is important is what the people who have the piece of news do with it.
For all I care, Jena could appear to 2 German players. It does not mean anything to me. What will be important is what they do with that and how other characters will react to the news. What is interesting is to see if other characters will believe them or not, if they will try to make anything with it...
Your whole argument is petty and limited. You should be ashamed to cry on everyone's shoulder saying something that could change the Lore should not be played since it is not announced to everyone. Just try to get into the story yourself if you can and get interested in it. Just contact the players who are living the thing and try to get along with them.
Or try to organize something in game to discuss the matter and the repercussions this kind of event can have on everyone's life.
Just see this topic. You complain then your Community Manager comes on his high horse saying "Don't worry my mates ! This will have no influence on the game ! And furthermore, by saying that, I spoil the whole story for everybody !! Because I explain the end to everybody to make my precious German players happy."
Then you just go on "Don't let Frenchspeaking players have a story that could change the game !".
It feels like a school playground. Instead of playing with the other children, you just say that other children don't want you, you cry and then get what you want having the other children bashed down by the teachers. This is no constructive way of acting.
And the story about the wedding in Pyr is not something we can forget. The Agora is the most symbolic place in PYR. Decorating it for a marauder wedding is no small thing. Again, roleplaywise, it means the Empire loans it to its ennemies.