IDEAS FOR RYZOM


Increase the rotation of OPs to add content

Virg: You must admit that an argument "numbers do not matter" would be more credible when uttered by one of the factions with the lower numbers.

My argument stems from observations in military history as well as observation of OP battles here. Smaller numbers may be made up by tactics and training level for a while, sure. But at some point, the adverse side will have learnt and adopted the more effective tactics, or developped methods to counter them. The game of sword and shield, what strategy is all about, since millennia.

And from that point on, numeric and resource superiority will count and be decisive. No matter whether it is a superior production and recruiting base in RL wars or 20, 30 or more healers of all levels thrown into the battle for support, here. Numbers matter.

As to the proposed solution: It will reduce the battle to the elite fighters only once, afterwards, the numerically superior side is free to carry her full weight and value to the battlefield. If really tactics matter, the tactically better side will prevail even without mass support.

But such a scheme would even out chances. No defeated attacker could claim to have been outnumbered. Attacks would be encouraged and the number of OP battles increase.

And I would be ranting again everytime when they are clashing with NPC boss rounds :)

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
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