IDEAS FOR RYZOM


Increase the rotation of OPs to add content

As you keep adding people, you don't end up with a linear increase in power, but below the theoretical maximum. That is obviously because the pool for masters is limited, and you start bringing in people with levels way below that. Also, a loosely knit group reacts with more difficulty than a group that's constantly communicating during the battle.

As an example, kami has miserably failed before when 4 OPs were attacked simultaneously (some months ago), getting all of them to phase 2. As another recent example, when Loria+Ginti were attacked, the defender force split to check out Ginti, and failed to come back in time when called; both OPs went to phase 2 because of mistakes.

Hence Virg's (and Casy's) point: the smaller group can overcome odds, up to a point. Attacking with 20 launchers and making full use of enchants is something the larger "side" will not be doing with the same efficiency, because of the more varied spread of gameplay skill and toon skil.

Hope I managed to translate english-english well.

---

Show topic
Last visit Wednesday, 13 November 02:47:23 UTC
P_:G_:PLAYER

powered by ryzom-api