IDEAS FOR RYZOM


Craft XP varying with grade?

It just seems ridiculous to get the same xp crafting a supreme and a basic item, both of the same quality (level).

I assume the current system is in place is to give the same chance to people using hunt loots, but it's still not making much sense. Fine tune the system if needed, make choice dug equivalent to hunt fine, but make a difference.

After all, if you dig a better grade you'll get more xp. If you hunt a boss, you'll get better xp. No reason for crafting to differ.

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