IDEAS FOR RYZOM


log off or die

Avvy, I am extremely grateful to the devs and Ryzom Core Project folks for their excellent work. Client crashes have significantly diminished during the last years, the Windows client in particular, while the Linux/Unix one was more robust all time. When I started the game over three years ago, the windows client failed over memory leaks every hour nearly, sometimes bit later, sometimes earlier. Now it is indeed possible to play for a day without issues.

But crashes are not gone, of course. And they tend to occur under every kind of high load , more often, than under calm everydays' chores. Unfortunately, entering new regions, facing much agro which begins to hack on the herbies in the environs etc. are typical conditions in which a crash is more likely.

And there are crashes the devs are powerless about. The connection policies do not allow a reconnect of an already established session, that leads to the not so elegant termination by a segmentation violation in the client code. Everytime you draw the network cable, routes go crazy, your provider goofs up or else, this will end in a crash.

So crash is our fate, just lean back an ma..oops meditate

---

Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
Show topic
Last visit Friday, 20 September 11:41:07 UTC
P_:PLAYER

powered by ryzom-api