IDEAS FOR RYZOM


Bosses

All the recent talk on boss camping made me think of these few ideas. Also i'm sorry in advance for technically posting more than 1 idea but they are closely linked.

Different bosses. I believe there used to be other bosses but they were removed? Why not add them back into the game or make new ones? Why not have 250 zones with more than 3 bosses but one boss on a long random spawn time? This will mean new and fun bosses to kill and will also mean a lot of new and interesting recipes and gear than can be crafted. Along the same lines Valcorenoch has been sleeping for far too long. Instead of removing content from the game why not add more? Variety is good.

More boss spawns. If the boss spawn site number were increased to 10+ this would mean the boss can pretty much spawn anywhere within a region. This will make camping bosses harder and increase the chance of finding bosses when doing normal activities in regions.

Randomise things- mix them up. Make the bosses respawn time more random. Put Valcorenoch on a random timer even if its for a long time. Put the kitin invasions on random timers.

---


________________________

Guild Leader of Syndicate
________________________



Facebook
Syndicate's Page (Shuriiken here)
A glimpse into Virg's life
Thug life

I belong to the warrior in whom the old ways have joined the new
NB: Void respawn is where you can find the PVP, also willing to give lessons :)
Show topic
Last visit Friday, 20 September 11:46:24 UTC
P_:PLAYER

powered by ryzom-api