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[Cookies Guide] - The Rites

12 known completable rites

As you may know, the following are 12 rites that can be completed; the rest are incomplete rites on which you should waste no time. There are many great guides out there about the rites (i.e.: Ryzomnomnom, Ryzom Forums, etc.) but some needed to be revised including the changes to mission givers, places to find them, etc. I have made this guide for those who want a short route to completing the rites in a most efficient manner. Note that the following are used to simplify the instructions:

  • All steps and actions are in bold characters.
  • Mats needed are the minimum mats you need to complete all the prerequisite missions and the rite itself. I suggest getting these mats before going about the missions, because some missions give you barely a minute to accomplish which is ridiculous if you don’t already have the mats. Mats can be bought or dug; if bought, then the minimum quality you need is also specified. Of course, should you decide to dig them, it is easier to dig all of the highest level needed and use those for every item you craft, as suggested below.
  • BQ,MQ, HQ refers to Basic, Medium and High quality.
  • qXXX for minimum quality level of items; items must be of that quality or higher (i.e.: q10, q45, etc)
  • Unless specified otherwise, the race of the item is of the same as the rite (i.e.: Fyros rite then Fyros items to craft).
  • For each crafted item, I give you the normal crafting plan and in parenthesis the official name of the finished product so you can see if you did the right item. For example: 1h Axe (Cleven Axe).
  • Locations to find mission mats were based on BMSite Maps search and finding them effectually there. As stated below by Bittymacod, the areas may seem to be wrong if you don't find the materials, but in effect some of them are very picky as to direction you face when prospecting. I suggest using as wide an angle as possible (preferably 360), at least range 3 or 4 and Knowledge 1 to 3 in your prospecting action. Also, if you refer to BMSite maps as I have suggested, you can find the precise spots where to find the materials yourself. Other than that, you can, as Bittymacod has done below, add a few new spots where you found the mission materials. Of course I won't be able to write all of them down or this post will be too long. It is already a hefty read. :o) But I DO encourage you to add your spots as bittymacod did below and I will add links to your posts in here. Thank you.

2 Fyros Rites

The art of forging weapons – Reward: 3 new plans (Long axe, Pike and Axe)
Prerequisites:
  • 34 Fyros Fame and 40 in Craft
  • Tools: q50 Weapon Crafting Tool
  • Fyros Basic Plans for daggers, 1h axe, 1h sword, Pike, 2h sword, 2h axe

The trial of Oflovak – Reward: Increased durability on all crafted items
Prerequisites:
  • 38 Fyros Fame and 90 in Craft
  • Tools: q100 Armor Crafting Tool
  • Fyros Basic Plans for Medium Boots, Medium Vest, 2h Sword
  • Fyros Medium Plans for Medium Vest, Medium Pants, Light Sleeves

3 Matis Rites
The hidden resources of Majestic Garden - Reward: +50 in your focus stat.
Prerequisites:
  • 34 Matis Fame and 25 Harvest (with the “Up to excellent materials” prospect stanza)
  • Tools: q50 pickaxe

The embittered master crafter - Reward: A permanent +50 in your focus stats.
Prerequisites:
  • 34 Matis Fame and Level 40 in Craft
  • Tools: q50 Jewel Crafting Tool
  • Matis Basic Plans for Bracelets, Diadem, Earrings, Pendant, Rings

The rite of hunting and gathering - Reward: Convert a part of the impact on the source life to damage on your character (Absorb Source Damage 2).
Prerequisites:
  • 38 Matis Fame
  • 90 Harvest
  • Tools: q100 pickaxe
  • Season: autumn only

3 Tryker Rites
A set of range weapons - Reward: Receive the generic bowrifle plan
Prerequisites:
  • Tryker fame 34 and Range Weapon Crafting at 50
  • Tools: q50 Ammo Crafting tool, q50 Range Weapons Crafting tool
  • Basic Plans for Pistol, Bowrifle, Bowpistol, Rifle
  • Basic Plans for Bowrifle Smashing Ammo, Bowrifle Piercing Ammo, Pistol Slashing Ammo, Pistol Smashing Ammo
  • Basic Plan for Launcher Smashing Ammo - (This is why you need level 50 in range weapons crafting otherwise the missions could be done at 40 like other guides say).
  • Having a mount or packer nearby can make this easier on you (you will see why below).

Foraging in the lake lands – Reward: Permanent bonus increase of the extraction time of sources that you harvest.
Prerequisites:
  • Tryker fame 34 and Harvest 40
  • Tools: q50 pickaxe

Discovering new areas in Dew Drops - Reward: Gain 5 extra markers for your in-game map.
Prerequisite:
  • Tryker fame 38
  • Fighting or Maging skill at 75 (will make this easier but it's not impossible at lower level with a bit of good sneaking skills).

4 Zorai Rites
The riddle of an old Zorai (Cities of Intuition) - Reward: Increase your maximum sap by 50.
Prerequisites: Zorai Fame 34, Fight level 26, Magic level 26, Harvest level 26, Craft level 26
You will not use these skills during the missions and the rite but they are required to take the rite according to the rite's details.

The old Zorai smith - Reward: A new plan for a generic buckler.
Prerequisites:
  • Zorai fame 34
  • Armor Crafting 30
  • Tools: q50 armor crafting tool
  • Basic crafting plans for a full light armor set (boots, gloves, pants, sleeves, vest)
  • Basic crafting plans for medium vest, medium sleeves, heavy boots, heavy pants
  • Basic crafting plans for buckler and shield 
  • Use a mount if you want to craft all items together and then give them to NPCs.

The Resources of the Jungle - Reward: Convert part of the impact on the source life to damage on your character.
Prerequisites:
  • Zorai fame 34
  • Harvest 30
  • Tools: q50 pickaxe

Hunting Bawaabs - Reward: Lightening Wall 2 (Creates a wall of electricity around you that reduces the attack skill level of any enemy in melee combat.
Prerequisites:
  • Zorai fame 38
  • Fight above 75 or Magic above 75 or get a friend to help
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