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Why I will never pay to play Ryzom

Tumbleweed (atys)

Oh i feel your pain bro! I tell you there are so many things about this game that have to be changed because they are no fun and way too hardcore. But these people persist in their ignorance of what the real way of having fun is about!

Roads indeed supposed to be safe. Because when i'm going out on the road i intend to go from point A to point B and getting killed is not on my plans. How hard is that to understand?.. I once sent a ticket to the devs telling them to implement safety fences along the roads to make travelling around easier. Still waiting for the response.

Mobs never have to chase me! This is incredibly wrong. They must stay still and let me pass them safely. Until i decide to attack them, in that case they have to come to me one by one and not in packs because it's also illogical and no fun. How do i figure out on my own which areas are safe? This is plain stupid. I'm playing to have fun, not doing research on animal behaviour. If i want to know things like that i'd watch Discovery channel instead, you know. I asked devs to place warning signs around dangerous areas in game, that would be very helpful. They said it's on their list for 2020.

These ninja gingos of 45 level is a nightmare, i'm telling you. They pop around out of the blue when you least expect them. I once enter my apartment and was killed inside by a pack of them. The other day i went into region fully expecting it to be level 10'ish, but got killed by a monstrous bug of 250 level. No fun at all! I demand a warning popping up on screen every time i cross the border telling me the level of the zone. Finding it on my own is boring. Devs said it's on their list for 2021. Good to see they have grasp of things.

Mounts indeed absolutely useless. I bought one for myself thinking that was a good investment of the tremendous amount of money i had, 6000 dappers, could you believe that? I worked so hard to gain them! Turned out all these money were a waste when those ninja gingos popped behind and killed me. Where is fun in that? When i ride around on my mount i must be invulnerable, amirite? So many things for the devs to improve in this awful game. Like making mounts teleporting back to stables. They could become the very first magic animals on Atys. Like ponies! Magic ponies!.. Because Saving Private Mektoub is not the kind of adventure i'd like to get in.

Missions got to be completely revamped, because there is no mission journal telling me what the mission objective is and no pointer on the compass showing me the way to... Oh, wait.

I agreed that vendors must carefully collect all the trash i sell to them. One day i may want to get it back! You never know when you'll need back those precious yubo bones you sold for a quick dapper. Too bad you can't lock items in inventory to save them from being sold or lost... Oh, wait.

It's indeed hard to tell which mobs to avoid. What does it mean if one creature attacks and kills another one? Oh, just fancy stuff i guess. Make aggro sporting flashy red names with lots of skulls and such, that would be helpful. I mean when i go out of my mom's basement to walk casually in woods and i see a bear, there is a badge tied to its neck saying "Dangerous creature". If i ever get to see a man-eating sabretooth tiger (that said those are still lurking somewhere in the depths of wilderness) it must have a badge saying "Man-eating sabretooth tiger, run for your life NOW". Correct?.. Alas, it's not what Ryzom is about. Why should i learn everything in this game by trial and error? Where is fun in that? How come people even think it's fun? Weirdos.

Death Penalty is a bane of everyone in this game. This is wrong concept right from the old times when games were mostly played by masochistic nerds that used to enjoy challenges like that. But those times are gone for long. These days i want my actions having no bad consequences whatsover. I don't want to think out my actions and survive in harsh enviroments, all i want is just running around, advancing my character, enjoying sightseeing and collecting rewards every fifteen minutes or so. Otherwise i'm getting bored. If i die i want to respawn next second and not losing anything. Because losing is no fun. I want the game protecting me from the consequences of my own stupidity, laziness and ignorance, not punishing me for that. Punishing is so wrong.

Crafting in this game is really really complicated. I have to admit i couldn't figure it out myself. Those who did got to be PhD's at math or something. Make it simple! Collect stuff, buy a recipe of the Sword of Power, put the stuff together, click button and enjoy your new shiny Sword of Power! Why searching for the recipe on your own? That's no fun. I can't be bothered with the nonsense like that. If i go to shopping center to buy myself a doughnut i want to know which one has the best taste of them all. If nobody tells me what doughnut to buy how can i find it? Taste them all myself? But it's way too complicated, i just want a tasty doughnut, gimme that. Or i'll go to the shopping center next door which has all these bright pointers with flashy lights and music showing their customers where the best doughnuts are.

I hope one day the developers of Ryzom will learn what is good for business from such pillars of MMO genre as WoW and SWTOR and turn to the light side, finally understanding that catering to the cattle and game-hopping tourists with attention span of 5 year old is where the real money is in this business. Cheers.

 


Hat down to you sir! your sarcasm made my day :-)

You reminded me of Bill Hicks in a way... but yeah I have to agree... players nowadays want it all easy... no struggle... no nothing... and the sad part is.. games like Ryzom, that are totally awesome.. suffer from lack of players, because most of them lack common sense... oh well.......

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