IDEAS FOR RYZOM


2 New Occupations originated in the Marauder City.

The Marauders are players too. They have trouble doing any occupation at present, so why not give them their own?

One of these 2 new Occupation would be the Taming and Trapping. I have made a post on another thread about this, then i got to think. Why don't i make my own thread about 2 occupations that i had in mind and give them to the Marauders?

Taming and Trapping.
It would consist of 3 parts like all existing Occupations.

Part 1 = Certificate 1 Trap Mechanism. Craft ear rings, Pistols, brecelets, Rifles. q10, 20, 40, 60, etc.
Part 2 = Certificate 2 Trap Bait. Get; Bodoc pelvis, Yubo Pelvis, q10, q20, forage Cereal, Flower Petals, q10 q20,
get; Mektoub pelvis, rendor pelvis q40 and up, forage Big leaf, Insects q40 and up

Part 3 = Practice trade. Same way would have recipes etc. would reward with a TOKEN of captured animal (could be used also as feed for animals that would be slightly more powerful then concentrated feed)

These tokens then could be given to the Occupation master in exchange for a mount.
5 Tokens = Mektoub Mount
15 Tokens = Rendor Mount
30 Tokens =Messab Mount
50 Tokens =Gnoof Mount

For now i would not include more, as this would be a good basis for future expansion.

The second Occupation is more closer to home for Marauders.

Gun Running.
This too would consist of 3 parts like all existing Occupations and this would be the "Master level" occupation for the Marauders.

Part 1= Certificate 1. Craft Pistol, Rifle, Pistol Ammo, Rifle Ammo; q10 20 40 60 etc.
Part 2= Certificate 2. Deliver crates of ammunition and guns to various tribes in the Prime Roots.
Part 3= Practice your trade. Various Recipes that would reward an Ammo Depot item, that if consumed would increase dodge for a short time.


While we are at this why not give them also some New Horizon guy, that they can trade the items with for dappers and negative fame points and teleport crystals? After all, even a New Horizon guy may turn Marauder one day...

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