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Why I will never pay to play Ryzom

I appreciate all you hard-core Ryzom lovers. Really I do. You have put in your time to learn the game and you think everyone else should too. But, unfortunately, you are the minority group of MMO players.

Business, is business
How may SUBSCRIBERS does WoW have? SWTOR have? Diablo? Everquest? What are the player populations on those servers? Now let's compare those titles to Ryzom. Why doesn't Ryzom attract those number of players? I suspect Ryzom population doesn't even total 1% of those other titles. I'm sure Winch Gate would salivate at attracting those numbers.

I like a lot of the concepts in Ryzom because they are so different. However, I, like most MMO players, don't have the months and years to sink into a game to learn it. It's just not going to happen on any scale like those other brands. I play MMO's to escape the real world, not live it. I don't mind a challenge. I expect my characters to have set backs and losses. But there is a fine line between challenging the player and frustrating the player. I'm not saying that everything has to change or that big changes must be made. Only that some game-play issues need to be tweaked to be a little more user friendly for the casual MMO player. Otherwise, it's just going to be you hard-core groupies and that is all there will ever be in Ryzom. And, unfortunately, that is why Ryzom is so desolate.
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Last visit Sunday, 24 November 18:50:18 UTC
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