IDEAS FOR RYZOM


More resistances for mobs

In the spirit of making Atys harder ... or at least more varied ...

I'm looking at Freddy's consolidated mob data; there are 50 mobs and 7 spells, for a total combination of 450 possible resistances. Yet most mobs simply have a rot resistance and maybe one-two more. Notable exceptions are the kitins and voraxes, kitin not counted above.

Atys is supposed to be a living, breathing planet. After so many years of mobs being hunted, I would like to see them have 0% resistance to 1-2 spells **at most**, otherwise have some 15% or more. It wouldn't be a deal-breaker, you could still kill most stuff with your favourite spell, just a bit slower. But it's kind of weird to see ocyx having resistance to nothing except rot, etc.

The same suggestion could be applied to melee weapons.

And over time, if the server allows for large-scale logging, maybe mobs could change their resistance slowly in reaction to the actual spells the players cast on a particular species? That's a pipe dream though, I'd be happy if only the first idea was implemented.

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