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To Repair or Not Repair

how about in order to repair, you have to have at least 1/5 of the mats that were used to create the item, to "repair" it, so a new crafting window would be needed, where you would put in the item (let's say a jewel) and then add 2 of the seeds or nails or ambers or eyes or buds or spines and then you "repair the item" each time you repair an item it drops a grade, so supream items repaired become exel items, exel items become choice, choice becomes fine, and find becomes basic, at which point no more repair is an option and the item simply wares out after a long life of use :)

just my two dappers for the + side of the idea

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Remickla (atys)
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