IDEAS FOR RYZOM


Agrro Tribes

You're talking about the roaming groups of tribemen (traders, magicians, harvesters etc) ?

On one hand, it seems a natural idea from a roleplay point of view. They are still from a tribe that hates you, so it would seem natural you would be on a "kill on sight" list of sorts.

But on the other hand, seeing how you can get to -60 without lifting a finger directly against a tribe... also considering a roaming group has self desense and preservation as a priority...

I can't decide which is more important. Seeing how Atys is dangerous enough as it is, I'll just abstain.

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