Welcome to your first post, and next ones.
Well, I agree, some reward would be appealing.
In my opinion, a good roleplay session - not only talkings - is a reward by itself.
But of course, I have nothing against something else, as long as it is game balanced, and logic in regard to the "work" provided by the character.
I rather let it be a surprise, than have peoples carefully choose the events they go in according to the reward.
By the way , the game can be affected, without a reward being involved. It is the main purpose of most official events : make the story evolve. There are limitations about what can change still *dreams of a full disappearance of the Goo*.
A bit of pragmatism : particular ideas to come may fit best in the Ideas section maybe.
Well, I agree, some reward would be appealing.
In my opinion, a good roleplay session - not only talkings - is a reward by itself.
But of course, I have nothing against something else, as long as it is game balanced, and logic in regard to the "work" provided by the character.
I rather let it be a surprise, than have peoples carefully choose the events they go in according to the reward.
By the way , the game can be affected, without a reward being involved. It is the main purpose of most official events : make the story evolve. There are limitations about what can change still *dreams of a full disappearance of the Goo*.
A bit of pragmatism : particular ideas to come may fit best in the Ideas section maybe.