Google translate has done a good job here for me to understand your post so i will reply in english ;)
I understand the roleplay rationale for the idea, it does make roleplay sense. Sure, you should be able to steal a king in the name of roleplay.... but.....
Problems:
There is already enough controversy about kings, too many players live their entire atys life only to kill kings and dig supreme mps. This is a very bad obsession, I hope someone agrees with me on this. I would prefer if more players tried roleplay a bit more and gave up on this obsessive material-driven gameplay.
Therefore, if this idea ever happened, it would cause MORE controversy, more tension, more yelling and cursing. Some players would quit, you must see that. It is a nice idea in theory but in practice, a very bad idea. In the interest of retaining more players, I have to say, sorry can't support it.
Mind you I hate bosses ;) but for those who like them, it would be a problem.
I understand the roleplay rationale for the idea, it does make roleplay sense. Sure, you should be able to steal a king in the name of roleplay.... but.....
Problems:
There is already enough controversy about kings, too many players live their entire atys life only to kill kings and dig supreme mps. This is a very bad obsession, I hope someone agrees with me on this. I would prefer if more players tried roleplay a bit more and gave up on this obsessive material-driven gameplay.
Therefore, if this idea ever happened, it would cause MORE controversy, more tension, more yelling and cursing. Some players would quit, you must see that. It is a nice idea in theory but in practice, a very bad idea. In the interest of retaining more players, I have to say, sorry can't support it.
Mind you I hate bosses ;) but for those who like them, it would be a problem.