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Request for change to Yesterdays Event in FH

Yesterday I logged in and was greeted with the event message to collect some items for the construction of the watch towers in FH. When I approached the contact he informed me of what was needed. I was disappointed that what he required was way above my skill capacity. So I asked why the events are aimed at high level players? I was told that in the past when requesting lower quality items the high level players would turn these items in quickly. So in other words high level players nerf the lower level players from events.

I understood the problem. I wanted to help and the Event Player suggested I could help by CP'ing for a high level player. I was not completely out of luck, I was able to CP for a guilder who helped me collect the items - but the only reason he participated was because I kidnapped him. I pulled him away from harvesting Supreme materials for an hour, and when we finished collecting the items the contact was gone. Needless to say I felt very guilty by the end.

I feel we can improve these events to be more inclusive. I feel we should have more options to include everyone in events regardless weather the player is a roleplayer or not and has low or high level skills. The idea of events is to entertain the players and I see no room for exclusivity based on skill levels or RP style. The more involve we can get players participating in events the greater these events become.

The lack of information was also an issue for me because I found nothing on the forums about yesterdays event. Had I known in advance maybe I could have planned it better with friends and guilders and possibly even gotten more people involved. I could have had F2P guilders join in the fun too, something which I think helps the game in the end, because a player that is having fun in game will likely subscribe.

Right now information is lacking - we don't know how much of the materials are needed, and a high level player with too much free time can easily find these items and turn them in over and over shadowing everyone else. My suggestions are:

1) Add a limit to the amount of items ONE player can submit - this will allow other players who spend their time collecting these items not feel like they wasted their time. Adding a limit per player will help with suggestion #2.

2) Allow for lower quality items to be submitted too - so that you can include every player regardless of skill levels. Plus not everyone is a Lake or PR forager, but they will at least have harvest at 50 allowing even a 200 forest forager harvest PR or Lake mats at Q50. And even allow a Lake forager who may be below 200-250 to participate. Even a refugee coming to mainland can participate simply by allowing lower materials to be collected. Because of rule #1 even if a high level player decides to harvest for lower quality, it will not nerf a lower player from participating.

3) Make a public list of the players who have participated in this event, this way you can list how much has been collected and by whom.

4) Keep us inform on the forums as well. Tell us how long we have to collect these items. List the days and time the collector will be available to collect items. This way players can organize teams, and even guilds can make collecting these items a guild activity for their low level players, especially those who are new to the game.

This is not a complain but my 2c to help on what I found was a problem for low level players wanting to participate.
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Last visit Monday, 25 November 16:47:34 UTC
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