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End of international roleplay? 1. Basic Problems

What you say is well true, as I just stated my personal impressions so far, which ain't that many to this point, but still enough to make up a -feeling- about the situation.
I do hope I'm mistaken and it's as you've implied just credited to the fact that Aniro players are vast in numbers and as I said before, generally more used to communicate with each other (logical, given the former shard-split) and to take the background of -their shard players- as granted, whilst others have to take their spot.
This is the -issue- I see that might be a dividing line now and in future, should a majority try to set their view of gameplay upon the rest of the community.
I guess nobody would want to see that happen, but it's a stealthy process that's building up over time and then later, is hard to get rid of.

Personally I like the stricter approach to RP I've heard about the Aniro players have, and I, again, do hope to see alot of that later on ingame.

If roleplay is taken as a whole concept instead of splitting OOC parts of the game and RP parts, I think we'll all get along quite fine, if most people will contribute to such an environment.

There's more to do and to develop for characters as just attending official/semi-official events.

- Neira
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