My problem is that certain players are obviously abusing emote techniques for mobbing, insulting, and harassing other players. There are hardly other explanations for utterings hostile to another character either intentionally done in a language probably not understandable by that player (yet containing her name), or uttering hostile "thoughts" shielding against contradiction by the excuse that others cannot read thoughts.
In fact, everybody is able to read "thoughts" uttered by emote. Personally, I use to explain that phenomenon by something called in german "laut denken" (thinking loudly) meaning that someone unconciously, half-conciously, or even on purpose, murmurs what she is actually thinking. In any other way "thoughts" in emotes would not make any sense at all.
Using such techniques (be it the invective in an other language or the "thinking") is at least somewhat dishonest, and, under my impression, in violation of the rules explicitly prohibiting aggressive behaviour under the cover of roleplay.
Adverse and offensive behaviour as part of roleplay may be and should be part of vivid and plausible roleplay. Acting it out appropriately is one of the most difficult and challenging tasks in roleplay, no less than playing the role of the villain in any kind of performing arts, be it theatre, movie, or just RP. To my impression the techniques mentioned fall short of any kind of adequacy.
In fact, everybody is able to read "thoughts" uttered by emote. Personally, I use to explain that phenomenon by something called in german "laut denken" (thinking loudly) meaning that someone unconciously, half-conciously, or even on purpose, murmurs what she is actually thinking. In any other way "thoughts" in emotes would not make any sense at all.
Using such techniques (be it the invective in an other language or the "thinking") is at least somewhat dishonest, and, under my impression, in violation of the rules explicitly prohibiting aggressive behaviour under the cover of roleplay.
Adverse and offensive behaviour as part of roleplay may be and should be part of vivid and plausible roleplay. Acting it out appropriately is one of the most difficult and challenging tasks in roleplay, no less than playing the role of the villain in any kind of performing arts, be it theatre, movie, or just RP. To my impression the techniques mentioned fall short of any kind of adequacy.
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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral